[Dead By Daylight] Lara Croft vs Vecna - Page 21 (2024)

Anniversary stream starts in about 15 minutes

[Dead By Daylight] Lara Croft vs Vecna - Page 21 (1)https://www.youtube.com/watch?v=GIwtIGmevQE

Recap:

D&D is a full chapter. Playable today on PTB.

Spinoff game: "What the Fog". Chibi 2-player co-op multiplayer 3rd person shooter. Out now. Free to people with BHVR accounts, but limited number. Steam: $5.

Expansion to DBD board game in summer.

Another announcement for fixing Rubberbanding issue.

Y9 Roadmap:
6 new chapters in the works, but 2 are survivor only. Next chapter after DnD is licensed survivor only.
AFK bots getting extra nuked (apparently especially an Asia server issue?)
Events will have a separate matchmaking queue.
More modifiers planned and to be revisited more often.

2v8 coming for summer instead of Scorching BBQ event.
Party mode vibe, not competitive.
5 maps only, but bigger.
Limited classes instead of perks (basically just a limited set loadout).
5 original killers only, but team power. ie Wraith gives nearby killer teammate stealth when cloaks.
Pyramid Head cage mechanic for all instead of hooks. Downed survivors get sent far away to a claw-hook thing.
July livestream will have more details and stuff.

Gameplay Improvements
More DLC packs. Dredge through Skull Merchant pack. Pfft. Literally the most cursed run of chapters.

New challenge system
...Just more achievements/rewards earned passively.

Improved in-game linking to announcements/patch notes.

Finisher mori. Last survivor remaining only. Basically just yellow mori basekit.
Mori offerings changed to give bonus BP on a mori.

Cross progression confirmed, but no details.
...They f*cked up and played the wrong pre-recorded stream and played the one that DIDN'T talk about cross-progression.
Console and PC. But site is currently down so don't try to do sh*t right now.
FAQ coming up later.

D&D killer
Vecna
Power:
4 spells, each with their own CD.
Fly: For mobility. Increased movement speed.
Flight of the Damned: Casts 5 projectiles that damage survivors. Penetrate obstacles. Looks like you can crouch under it?)
Dispelling Sphere: Slowly moving sphere. Invisible to survivor. Reveals survivor by killer instinct and disables magic items (???)
Mage Hand: Blocks undropped pallet for a few seconds. Lets you lift a dropped pallet.

When Vecna is killer, 7 chests spawn. D20 die roll as open chest. Depending on roll, get items.
Low roll, generic item.
Mid roll, magic item (bracer or boots).
Bracer: See Vecna aura when he uses fly.
Boots: Flight of the Damned... something? Missed it.
Either: Can see Dispelling Sphere
Either (?): Mage Hand get haste

Designed so that Vecna feels oppressive if you don't get one.
Critical fail on chest: Nothing
Critical success: Get hand or eye of Vecna.

Eye of Vecna: Invisibility/Haste on fast exit locker
Hand of Vecna: Teleport to another locker.

Both require you to be full health, cost a health state to use, and give killer instinct on you using them.

Perks:
Weave Attunement: Survivors drop items when item is fully drained. These items reveal nearby survivor auras. When an affected item is picked up, become oblivious.

Languid Touch: When survivor scares a crow inside your TR, they become exhausted.

Dark Arrogance: Become stunned for longer and blinded when stunned, but increased vault speed.

D&D survivor

Aestri Yazar/Baermar Uraz (one survivor, female/male version like Legion, half-elf bard)

Perks:

Mirrored Illusion: Activates after finishing a gen. Press ability button while near an interactable (gen, chest, totem, etc) to create a temporary illusion of yourself.

Bardic Inspiration: Start a performance when near a survivor. Roll 1d20. Skillchecks while performing get a bonus depending on D20 roll.

Still Sight: After standing still for a few moments, reveal all nearby chests, totems, and gens.

New map is part of the Borgo realm. Indoor/outdoor hybrid. Sounds like Gideon with upstairs and downstairs dungeon.
Will contain magical doors for teleporting around.
Lots of DnD easter eggs.

Various spinoff stuff that I don't much care about and haven't paid close attention to.
Frank Stone stuff.
"Project T" which appears to be some kind of 3rd person co-op L4D game? Very early development though.

Anniversary Event
Twisted Masquerade again.

Before the Masquerade sub-event starting now for 3 weeks.
Log in rewards. Sales, etc.
Currency boost for each week.
3x BP for week 1. 3x rift frags for week 2. 3x xp for week 3.
Boosted maps.
Last week, 2x BP and 2x xp.

Masquerade:
Trix: The mad designer (some lady that's the host of the masquerade). I guess she's a lore thing?
She'll appear in maps (like the dancing ghost things), and comment/announce stuff.
Some updated map stuff and UX in general.
Event will be a separate queue. Decorations will appear in main game, but none of the other event stuff.
As trial progresses (gens done or hooks), Trix causes random temporary events, up to 5. eg Everybody gets haste, everybody gets undetectable, etc.
Invitation mechanics return from last year. Survivors can now use them for temporary Q&Q. Killers can now use it to 'cage' survivors like Pyramid Head.
Event Tome.
Bill, Tapp, and Pig getting masquerade stuff.
Starts June 13th.

Leaks forum has a Google cached article that got pulled with a bunch of stuff (now confirmed) that says Castlevania will be announced too.
Yep. Castlevania confirmed. Details on August 6th.

Don't love the perks. Bardic Inspiration sounds like Hyperfocus, but for other people, and not sure it's better than just being on a gen, and if it is, it could be busted. f*cking around with gen speeds is probably bad in general. Languid Touch seems decently strong. Other two, not so much. But maybe the numbers help it.

[Dead By Daylight] Lara Croft vs Vecna - Page 21 (2024)
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